Showreels
3D Animation Reel
A showreel of some of the commissioned 3D animation projects I've worked on from 2020-2024 (check out my interactive installations and other recent works HERE). All the projects included in this reel have been solo commissions made using a variety of software, including Unreal Engine, Maya, Zbrush, Substance 3D painter, and Marvelous Designer. I was responsible for concept development, creative direction, environment design, character design, 3D modeling, rigging and animation, particle systems, and cinematics. Hope you enjoy!
Soundtrack: Timeless by Ocoeur
Soundtrack: Timeless by Ocoeur
Indie Game Development Reel
Teaser of my debut experimental game, Noclip Player. Designed and developed by me as part my thesis project at the InterdisciplinaryArts MFA at SFU, and powered by Unreal Engine 5. You can see more of this project HERE.
Sound design and music by Behrang Najafi AKA Bescolour. Other software used: Maya, Luma AI, and Move AI+Blender for Mocap.
Sound design and music by Behrang Najafi AKA Bescolour. Other software used: Maya, Luma AI, and Move AI+Blender for Mocap.
Character Design and Modeling Reel
A compilation of some of the characters/avatars I have designed and modeled for personal or commissioned projects. Software used: Zrbush, Maya, Substance 3D, rendered in Unreal Engine.
Soundtrack: Kids Will Be Skeletons by Mogwai